Baldurs Gate Walkthrough The mayor, Berrun Ghastkill, will stake himself out at the entrance to the Temple of Torm and remind you to clean out the mines until you kill Mulheyney in the lowest level of the Naskell mines to end chapter 3. Early in the level Berrun will give you the task of cleaning out the mines. He claims the mines are filled with demons. You will find out later that the demons are really kobalds. Edwin, an evil wizard from Thay standing on the southern bridge in Naskell just south of the Belching Dragon, will tell you about the witch Dynaheir who he asks your assistance in killing. Blow him off and return later with Dynaheir to kill him and get his stuff. A locked house in the south central part of the level has a woman in the house who is looking for her husband Joseph, who disappeared in the mines with his green stone ring. Return the ring to the woman for experience. Find a pearl and an Ankheg armor in the middle of the westernmost furrow of the west central farm area that is plowed from north to south. The item is in the center of the most western furrow near a small pine tree. This is the second set of Ankheg armor available in the game and is excellent armor for anyone who is weak, such as Branwein, a cleric who you will find at the Nashkell Fair. Page 17 |
Baldurs Gate Walkthrough The locked old manor house in the west-central area holds lots of books and scrolls on the first floor. On the second floor, Samantha, the daughter of the nobles living here, is found. If you talk with Samantha, her boyfriend, Jamie, who is hiding in the closet, will emerge and pick a fight. You will loose 10 reputation and only gain 15 experience points for killing them. You are better off staying out of this house. If you click on a grave in the south-west portion of the graveyard, a red robed mage named "Daer'Ragh" will appear and warn you not to do that again. If you click on the grave repeatedly, he summons Phoenix warriors who blow up in a blaze of fire when you kill them. When they blow up, the warriors resurrect. The odds of these warriors killing your party are very high. The red robed mage is a has 147 hit points. You must do 147 points of damage to kill him. If your cleric manages to cast "Silence 15' " on Daer'Ragh after you repeatedly click on the grave, Daer does not manage to summon phoenix guards as well as dimension door away! He can be killed quite easily and after death turns into a phoenix guard which can be killed again (didn't ressurect itself after death for me). Phoenix guard gives your 100 exp and Daer himself only 10. On Daer's corpse there is around 50 gold. As a side note, if you stand close enough (fireball radius) from Oublek the Nashkel task master, when phoenix guard dies, he does not survive the fire. Page 18 |
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