Chapter 4: Cloakwood Forest

The cloakwood forest is inaccessable prior to chapter 4. It will open up when chapter 3 opens.
There are actually four map areas to the cloakwood forest and the mines area making five areas in all. The forest is infested with monsters and difficult to find places you can rest. The cloakwood is divided into cloakwood one, map 2200, cloakwood two, map, 2100, cloakwood three, map 1600, cloakwood four on map 1700 and the cloakwood mines on map 1800.
Cloakwood One, west of Friendly Arm Inn, map 2200

On the Cloakwood map one, map 2200, just west of the Friendly Arm Inn, you will find the NPC named Coran on the bridge in the northwest. Coran is a Chaotic Good Elf who is a Fighter/Thief multi-class. If you agree to help him slay the wyverns, he will join your group.

 

 

 

 

 

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Baldurs Gate Walkthrough

he will join your group. Do not take too long looking for the Wyverns since he will leave your group never to return if you do not find them quickly. Again do not talk to him with six people in your party. Dismiss someone at the Friendly Arm and return to pick him up. Coran will leave your group within 10 days if you do not kill any wyverns and take their heads. There is a wyvern cave in map cloakwood four, map 1700.
There is a hunting lodge on Cloakwood map one, map 2200. Aldeth Sashenstar will appear and ask for help defending himself against Seniyad and his druids. If you side with Aldeth you receive 3500 experience points, a potion of super heroism and you will be allowed to participate in another subplot in chapter 5.

 

 

 

 

 


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Chapter 1-3

 

Chapter 4

 

Chapter 5-7