Baldurs Gate Walkthrough On Oublek's corpse I found around 2500 gold and the two emeralds I gave him previously (from Prizm quest). From: Gundif(gundif@usa.net) In Chapter 3, Nimbul, another assassin will attack you outside the Nashkell Inn. This one has nice stuff. In the south central portion of the Nashkell map, you will find the Belching Dragon Tavern. In the middle of the tavern you will find Volotham Geddarm standing on the table and telling stories. If you talk to Volo he will tell you several tales. Nashkell Fair, map 4900. There is a statue of a cleric in the middle of the map, just south of the large red striped rectangular tent, that will join your party should you use a stone to flesh spell on her. She is a loyal and good companion. The games of chance in the larger tents seem to be rigged. I could not win a thing. Save the game before entering the large round tents, have a hold person or entangle spell ready, and hit the spacebar when Vitiare, the pickpocket thief approaches you. After the thief steals, hit the space bar, use the scroll of hold person and then hit the spacebar to start the time. Page 19 |
Baldurs Gate Walkthrough Once held the thief can be killed to retrieve the stolen items, gain experience, and his stuff. The easternmost round tent in the main fair is for sale and purchase of weapons. Gazib and Oopah are found at the fair. After you talk to gazib, he summons Oopah who explodes. After three times of repeating this Oopah gets angry. One of the round tents in this area is where a mage named Zorda is found arguing with Bentha, a female wizard, who is apparently falsely accused of something. Call the male mage a moron and he will attack you allowing you to save the female wizard. Talk to Bentha after killing him for your reward and experience. There are two groups of about ten kobalds in the north of the area and one ogre beserker. Kill and loot them. The ogre beserker is worth 650 experience points.Naskell Iron Mines, map 5400. You need to talk to Emerson in the mine area in the northwest corner of the level to gain access to the mines. The iron mines are four levels deep. There is a passagway from the fourth level to an area of undead to the east of the mines. This area of undead is very dangerous so even if you go into the mines DO NOT exit the fourth level into this area. You will be immediately attacked by four high level spellcasters. Page 20 |
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