Baldurs Gate Walkthrough

Thalantyr Keep at High Hedge keep on the next map, map 3200, to the east of town has a shop with magical weapons.

Rules Windspear wants you to go to the Lil Caster School Ruins SE of town and retrieve an item for him.

Perdue is in Beregost, in the Red Sheaf Inn, map 3357, where Silke standing outside. Give him his sword, and you get 250 experience points and 50 gold. The Gnolls around High Hold have Perdue's short sword, 1 area west of Beregost.

In the Northeast area of the map is a mansion type house with 2 guards standing just inside the door. Upstairs in the bedroom inside one of the desks or chests. it might be locked. The item is a wand of monster summoning.

Kaigan, lawful-evil, dwarf, male, fighter, found at the shop north of the Fieldpost Inn. The shop has a brown roof with a wagon out back and it is just to the west (left) of the large Beregost sign. Kaigan is looking for a lost noble's son, who was a passenger on his caravan line to Baldur's Gate. Kaigan will join your group to pursue the lost son of the noble. The son's caravan is at the crossroads, map 2800. If you do not go to the caravan site at the crossroads within 14 days, Kaigan will leave the group.

Turn Back Page

Page 13

 

Baldurs Gate Walkthrough

Chapter 3, Chloe, a child, will approach the party telling them that Officer Jessa Vai is looking for them and can be found in the Jolly Jester Inn.

In Chapter 3, Officer Vain of the Flaming Fist in the Jolly Jester will pay 50 gold for each bandit scalp you bring in. Bandits are a good source of experience and gold. You can stack 10 scalps in one inventory slot. Bandits are found in the many areas including Larswood and Peldvale areas.

Also in Chapter 3, Tranzig in the Feldpost Inn on the second floor, map 3101, in the southwest (lower left) will tell you where the bandit camp is when you question him. If he does not tell him, just kill him when he turns red and read the letter he has on him. Kill him so he will not notify the camp that you are coming.

In chapter 3 after reading Tranzig's letter, Elminster will appear in front of the blacksmith shop to tell you the bandit camp is northeast of the Friendly Arm Inn.

Chapter 3: Zurlong in the Burning Wizard Inn in Bereghost wants you to find his boots stolen by hobgoblins. If you return his boots of stealth to him, he will give you 150 gold.

 

Turn the Page

Page 14

 

Chapter 1-3

 

Chapter 4

 

Chapter 5-7